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AC/DC-Vault

Stern

AC-DC (Pro Vault Edition) (Stern 2017)

2017

Licensed Theme - Music

Steve Ritchie

SS

acd_170

The "AC-DC (Pro Vault Edition)" is a classic rock-themed pinball machine manufactured by Stern in 2017. This Pro Vault Edition is an updated version of the original AC/DC Pro model, featuring new artwork and design.

The cabinet and backbox of the machine feature high-quality artwork depicting the iconic AC/DC logo, as well as images of the band's members performing on stage. The playfield is also adorned with various AC/DC-themed graphics, including a large lightning bolt that spans the length of the playfield. The machine features a full-color digital display in the backbox, which displays scores, animations, and other game-related information.

The machine has a standard layout with two flippers at the bottom, three pop bumpers, and multiple targets and ramps throughout the playfield. The left ramp features a large cannon that can be used to launch balls across the playfield, while the right ramp features a swinging bell that can be hit to earn points and activate special features. The machine also features a drop target bank, a spin disc, and various other interactive features.

The sound system of the machine is designed to deliver an immersive rock concert experience, with powerful speakers and a soundtrack that features some of AC/DC's greatest hits, including "Back in Black," "Thunderstruck," and "Highway to Hell."

The development and production of the "AC-DC (Pro Vault Edition)" involved several talented individuals, including game designer Steve Ritchie, who has designed some of the most popular pinball machines of all time, and artist John Youssi, who created the stunning graphics and artwork featured on the machine. The machine also features software by Keith Johnson, who is known for his work on numerous other pinball machines.

In addition, the "AC-DC (Pro Vault Edition)" has also been adapted into virtual pinball form through the efforts of the Future Pinball and Visual Pinball (VPX) communities. The VPX version of the machine features stunning 3D graphics and physics, while the Future Pinball version features an accurate recreation of the original artwork and design. These adaptations were made possible through the contributions of numerous developers and artists within the pinball community.

The Visual Pinball X "VPX" version of AC-DC (Pro Vault Edition) was developed by a team of contributors who worked to recreate the original pinball machine in digital form.

The VPX version features high-quality 3D models of the playfield, cabinet, and backglass, as well as realistic physics and lighting effects. The team also included a range of custom features and enhancements to provide an authentic and immersive playing experience.

Some of the key contributors to the VPX version of AC-DC (Pro Vault Edition) include:

3D Modeling: Dark, JPSalas, Ninuzzu, Flupper, ClarkKent
Physics: RothbauerW, Schreibi34, Thalamus, Flupper, ClarkKent, G5K, DJRobX
Scripting: DJRobX, RothbauerW, Schreibi34, Thalamus, ClarkKent, G5K
Graphics: Hauntfreaks, Vogliadicane, Wildman, Kalavera, Arngrim, Schreibi34
Sound: Knorr, Vogliadicane, Arngrim
Testing and Feedback: The entire VPX community
Together, these contributors worked to create a highly detailed and accurate digital version of the AC-DC (Pro Vault Edition) pinball machine. The VPX version includes all of the features and gameplay mechanics of the original machine, along with a range of enhancements and customizations to provide a unique and engaging playing experience.


There are several different versions of AC/DC pinball for Future Pinball, each with their own set of artists and contributors. Here are a few notable examples:

AC/DC ULTIMATE - This version was created by SLAMT1LT and features artwork by Dirty Donny and Kevin O'Connor, as well as music from the band AC/DC. It also includes custom lighting and sound effects.

AC/DC BIBLE - This version was created by loserman76 and includes custom graphics, music, and sound effects. It also features a custom backglass image and a virtual plunger.

AC/DC - LET THERE BE ROCK - This version was created by Ninuzzu and Tom Tower, with artwork by Dirty Donny and music by AC/DC. It includes custom lighting, sound effects, and gameplay mechanics.

AC/DC - DEVIL'S JUKEBOX - This version was created by ROM, with artwork by Mike D., Zany, and Kevin O'Connor. It features custom music, sound effects, and lighting, as well as a variety of gameplay options.

Overall, the Future Pinball versions of AC/DC pinball are known for their custom artwork, music, and sound effects, as well as their unique gameplay mechanics and features. Many talented artists and contributors have worked to create these versions over the years, and their contributions have helped to keep the spirit of AC/DC pinball alive for fans around the world.

Stern

here are the detailed game-play instructions and rules for AC/DC (Pro Vault Edition) (Stern 2017):

Skill Shot: Shoot the ball into the bottom lane to increase the skill shot value. Shoot the ball into the top lane to start the skill shot. Use the flippers to select the lane for the skill shot. Shoot the ball into the selected lane to collect the skill shot points.

Playfield Multipliers: Complete the targets on the left and right sides of the playfield to light the playfield multipliers. Shoot the ball into the left or right ramp to collect the playfield multiplier. The playfield multiplier is increased by hitting the targets again.

Album Multiball: Shoot the ball into the scoop to light the album lock. Lock three balls in the album lock to start the Album Multiball. Shoot the ball into the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Jam Multiball: Shoot the ball into the jam shot to light the Jam Multiball. Shoot the ball into the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Hells Bells Multiball: Shoot the ball into the bell tower to light the Hells Bells Multiball. Shoot the ball into the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Thunderstruck Multiball: Shoot the ball into the bell tower to light the Thunderstruck Multiball. Shoot the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Rock N Roll Train Multiball: Shoot the ball into the train station to light the Rock N Roll Train Multiball. Shoot the ball into the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Encore Multiball: Complete all the band member shots to light the Encore Multiball. Shoot the ball into the scoop to start the Encore Multiball. Shoot the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Tour Multiball: Complete all the city shots to light the Tour Multiball. Shoot the ball into the scoop to start the Tour Multiball. Shoot the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Hell Hole Multiball: Complete all the stand-up targets to light the Hell Hole Multiball. Shoot the ball into the scoop to start the Hell Hole Multiball. Shoot the flashing shots to score points and increase the jackpot value. Shoot the ball into the flashing shots again to collect the jackpot.

Extra Balls: Complete certain objectives to earn extra balls.

Bonuses: Earn bonus points for completing certain objectives, such as completing a song or completing all the band member shots.

T.N.T. Detonation: Shoot the ball into the TNT targets to increase the TNT value. Shoot the ball into the center ramp to start the T.N.T. Detonation. Shoot the ball into the TNT targets again to collect the T.N.T. points.

Mini Playfield: Shoot the ball into the mini playfield to score points.

Multiball Madness: Shoot the flashing shots to increase the Multiball Madness value. Shoot the ball into the center ramp to start the Multiball Madness. Shoot the flashing shots again to collect the Multiball Madness

Sure, here are some additional rules and modes for AC/DC (Pro Vault Edition):

Album Multiball: Collect all the song records to light the Album Multiball at the jukebox. Shoot the flashing records to start the multiball. During Album Multiball, shooting the flashing "AC/DC" targets scores jackpot points.

Hells Bells: Hit all 9 Hells Bells targets to light Hells Bells mode at the bell tower. Shoot the bell to score points and add time to the mode. The mode ends when time runs out.

TNT Detonation: Shoot the TNT targets to light the TNT Detonation mode. Shoot the flashing TNT targets to build up the TNT level. Once the TNT level is maxed out, shoot the center ramp to detonate the TNT and score points.

War Machine: Shoot the War Machine targets to light War Machine mode. Shoot the War Machine cannon to score points and add time to the mode. The mode ends when time runs out.

Rock N Roll Train: Shoot the Rock N Roll Train ramp to start Rock N Roll Train mode. Shoot the ramp repeatedly to score points and add time to the mode. The mode ends when time runs out.

Let There Be Rock: Shoot the Let There Be Rock ramp to start Let There Be Rock mode. Shoot the ramp repeatedly to score points and add time to the mode. The mode ends when time runs out.

Encore: Collect all the song records again after completing all the other modes to light the Encore mode at the jukebox. Shoot the flashing records to start the mode. During Encore, all shots score double points.

These are just a few of the many rules and modes available in AC/DC (Pro Vault Edition). Each mode offers a unique challenge and requires different strategies to maximize points.

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